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I am highly skilled in using the latest technologies and tools, such as Adobe products, Figma, Miro, Sketch, Google Analytics, and E-commerce applications. As an excellent team player, I possess leadership, interpersonal, communication, adaptability, and problem-solving skills. Additionally, I am a certified scrum master and hold a degree and a post-graduate degree in Information Technology. My experience using Figma, a popular design tool, enables me to create high-fidelity designs and prototypes that meet the needs of both clients and users. With my diverse skill set and technical expertise, I am equipped to deliver outstanding results and add value to any team.
Certified Scrum Master
Successfully completed Master Of Information Technology (Multimedia) at University of Colombo School of Computing
Member of the British Computer Society. Successfully completed all the three levels
Successfully completed the one year DIPLOMA IN DESKTOP PUBLISHING AND GRAPHIC DESIGNING at, TEC (SRI LANKA)
Successfully completed the DIPLOMA IN COMPUTER STUDIES at, GATEWAY Centre for Information Technology
Successfully completed the DIPLOMA IN COMPUTER HARDWARE ENGINEERING WITH NETWORKING at Turnkey Computer Systems (Pvt) Ltd
Successfully completed the Certificate course in APPLIED INFORMATION TECHNOLOGY (CAIT) at Sri Lanka Telecom Training Centre, Welisara
Successfully completed the Certificate course in AutoCAD at National Youth Services Council, Lalith Athulathmudali Vocational Training Center, Ratmalana
Passed O/L and A/L in mathematics scehme at Harischandra Collage, Negombo
As a Senior Product Designer at Noon Sri Lanka, I have a proven track record of delivering high-quality designs that meet business objectives and provide an exceptional user experience. With my extensive experience in design thinking, user research, and prototyping, I bring a unique blend of creativity and strategic thinking to every project. I collaborate closely with cross-functional teams to ensure that the designs are aligned with the overall business goals and meet the needs of the end-users. Additionally, I am passionate about mentoring and guiding junior designers to help them reach their full potential. Overall, I am dedicated to producing innovative designs that solve complex problems and drive business success.
Previously, I worked as a Senior UI/UX Designer at Villvay (pvt) ltd where I was responsible for creating UX designs, wireframes, prototypes, and marketing graphic designs for both local and international clients. During my tenure, I collaborated closely with cross-functional teams to ensure that the designs met business objectives and delivered a seamless user experience. Additionally, I regularly conducted user research to gather insights and feedback to inform the design process. I also helped to mentor junior designers to improve their skills and ensure that they produced high-quality work. Overall, I enjoyed my time at Villvay and felt proud of the impactful work that we produced.
As a Senior UI/UX Engineer, I provided design solutions for world-class travel sites in an Agile Scrum framework. I also contributed to UX research, provided UX support for A/B testing, and created UX designs for internal systems. My expertise in UI/UX design allowed me to create effective designs that improved the user experience for customers. Working collaboratively with cross-functional teams, I was able to deliver high-quality work that aligned with business goals and delivered measurable results. Overall, my experience and skills helped me to be a valuable asset to the teams that I worked with.
As a Senior UX/UI Digital Designer at Netstarter Pty Ltd, I specialized in designing for the e-commerce platform Magento. My main responsibilities included creating UI, UX, and wireframe designs for desktop, tablet, and mobile devices. I also provided time estimations and played a key role in the digital marketing process. Collaborating with cross-functional teams, I was able to deliver effective designs that improved the user experience and increased conversion rates. Overall, my expertise in e-commerce design and digital marketing allowed me to make a valuable contribution to the company.
As a UI and Web Developer at John Keells Computer Services under ISA company, I specialized in designing user interfaces and customizing aviation software developed by the company using Java. My main responsibilities included creating intuitive designs that improved the user experience for clients in the aviation industry. I worked collaboratively with cross-functional teams to ensure that the designs met business objectives and provided a seamless user experience. Overall, my expertise in UI design and Java programming allowed me to make valuable contributions to the ISA company under John Keells and deliver high-quality work that exceeded client expectations.
As a Senior GUI and Web Developer, I specialized in user interface design and customizing open-source solutions using CMS such as Joomla, WordPress, and e-commerce platforms like Prestashop. My focus on creating intuitive designs that provided a seamless user experience helped to improve website usability and engagement. Collaborating with cross-functional teams, I was able to deliver effective designs that aligned with business objectives and exceeded client expectations. Overall, my expertise in UI design and CMS customization allowed me to make valuable contributions to the development of high-quality websites.
As a UI Designer, I worked with an in-house product related to the travel industry that used ASP.Net as its CMS. My responsibilities included designing web layouts based on wireframes, implementing customized templates into the CMS, and fixing UI issues. By collaborating with cross-functional teams, I was able to deliver effective designs that improved the user experience and met business objectives. Overall, my expertise in UI design and CMS customization allowed me to make valuable contributions to the development of high-quality web solutions.
As a Graphical User Interface Engineer, I specialized in UI design and converting it to HTML. I also have good knowledge of various CMS software like Joomla, Umbraco, Sitefinity, and e-commerce platforms like Magento and AspDotnetStoreFront. I was involved in HR activities, publishing job advertisements on Topjobs.lk, selecting ideal candidates, testing them, and informing higher management. My expertise in UI design and HR allowed me to make valuable contributions to the company.
As a web developer, I maintained a PHP site while developing an ASP.Net site. My experience in web development was particularly relevant to the tourism industry, and allowed me to contribute to the development of high-quality websites for this sector.
User-Centered Design is a big field. It's known by many names, such as Design thinking, Service design, Interaction design, and User experience. It is based on data, each of the techniques describe below built on the data and output from the previous techniques. To get the best outcome it is better to have a UX team or a group build in your company or organisation. Collecting and analyzing user data Without a good set of initial data, there's no way you can do user center design. The best place to gather user data is in the place where users do the tasks you care about. Personas Creating personas gives the team a shorthand way of describing who they're building things for. Rather than saying "the user," which could mean anyone, they focus on some set characters with specific attributes, means that the product development takes those personas' needs into account. Ideation techniques Ideation techniques are tools you use to make sure you're designing the best possible solution. Thinking more broadly about the problem leads to better solutions. Scenarios and Storyboards Scenario helps where your users can get their work done without all the problems they face today. Storyboarding lets you create a visual version of the scenario so that you can see how the interaction between users ,the system, and other individuals plays out. Prototypes - Paper prototypes A paper prototype is quick to create, easy to modify, and still lets you test the interface concepts that you care most about. This doesn't look like a finished product, session participants tend to give more honest and useful feedback. And will help to get better, more honest, and more actionable feedback from a thrown together paper prototype than you would from creating a mock up on a real device. Implementation planing Going through all the stages of the user-centered design process at this point, the team is well placed to prioritize capabilities and see the relationships between different items.They know what's essential to deliver first and what might just be a nice to have item. In this way, the team can start development, knowing that they are building the foundation for a usable product with opportunities to get feedback through early usability testing and beta testing at several stages before release.
UX Is Not UI Many IT professionals and industries confuse the terms UX and UI. UX stands for User Experience, while UI stands for User Interface. UX refers to how a person feels when interacting with a system or product, while UI design focuses on the visual and technical elements such as colors, buttons, controls, and typography. Despite the clear distinction between these two fields, many job advertisements still make the common mistake of looking for a UX/UI designer. It's important to understand the difference and hire the right professionals for each role. Here's a helpful diagram to illustrate what belongs to UI and UX:
Gone are the days when designers had to struggle with clunky software that made collaboration difficult, slowed down their workflow, and hampered creativity. Enter Figma, the cloud-based design tool that's taking the design world by storm. Figma is a game-changer in the design industry for several reasons. First, it's an all-in-one tool that allows designers to do everything from wireframing and prototyping to creating high-fidelity designs and collaborating with team members in real-time. With Figma, designers no longer have to switch between multiple tools or worry about version control issues. Instead, they can work on a single platform and collaborate seamlessly with other team members, regardless of their location. But Figma's benefits don't stop there. The tool is also incredibly easy to use, even for beginners. Unlike traditional design tools, Figma is web-based, meaning that there's no software to download or install. This makes it accessible to anyone with an internet connection and a browser. Figma's intuitive interface also makes it easy to learn. Designers can quickly get up to speed with the tool's drag-and-drop functionality and familiar design features like layers and styles. Plus, Figma offers a wide range of tutorials and resources to help designers improve their skills and stay up-to-date with the latest design trends. But perhaps the most significant benefit of Figma is its collaboration features. The tool allows designers to work together in real-time, meaning that changes made by one team member are immediately visible to everyone else. This makes it easier for teams to work together, iterate quickly, and avoid miscommunications. Figma's collaborative features also make it easier to get feedback from clients or stakeholders. Designers can share their designs with others and get feedback and comments directly in the tool. This makes it easier to make changes and ensure that everyone is on the same page. In conclusion, Figma is a revolutionary design tool that's changing the game for designers worldwide. Its all-in-one functionality, ease of use, and collaboration features make it a must-have tool for any design team. If you haven't tried Figma yet, now is the time to give it a go and experience the future of design tools.